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Maps - Printable Version

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Maps - Swaggy - 2016-07-17

My script cant walk to a pos, if there are tables/pots in the way, any workaround?

an example is my released script route 27.

if getMapName() == "Route 27" then
        moveToCell(47, 11)
        waitForTeleportation()
elseif getMapName() == "Route 27 House" then
        talkToNpcOnCell(10, 5)  // Bot fails here and doesn't move of (3, 6), can move to (6, 4) but not past where the table is, an example is, (7, 4)

Edited *again* cause of new stuff and found reason.