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Todo list: what the developers are working on
#26
Kinda nice to know, thanks Emuuung
I do NOT publish script and don't accept script requests.
I just help people do their own scripts.
 
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#27
Sounds good thanks, btw, i was thinking about improve pro shine security and, why absolutely adms can evoid staff evadder?, i remember when i used to be adm on Mu, and when you get invisible. theres a skin whitch isnt on client or no render stuf witch makes you invisible. i think maybe that is happening with pro, maybe if we find the skin or hide protocol for adms on pro files we can bypas their invisibility so pro shine might find them when they join a map.

have you any idea about how it works?
Many Years dying of thirst, and i haven't died yet... I just never follow people,
I infiltrated the system and exploded from within
 
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#28
BusterFx Sounds good thanks, btw, i was thinking about improve pro shine security and, why absolutely adms can evoid staff evadder?, i remember when i used to be adm on Mu, and when you get invisible. theres a skin whitch isnt on client or no render stuf witch makes you invisible. i think maybe that is happening with pro, maybe if we find the skin or hide protocol for adms on pro files we can bypas their invisibility so pro shine might find them when they join a map.

have you any idea about how it works?

The invisibility on PRO is done properly. There is no invisible skin or thing like that. There is no way we can see an invisible player.
 
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#29
Is this lists still up to date and is there some progress you can give out @Silv3r ?
No support for scripts from other authors or edited scripts ( except config.lua ). If you change something on the "core" and it isnt working anymore then you can fix it by your own.
Feel free to contact me for informations and tips !

 
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#30
Updated to remove the map viewer, implemented in 2.3.0.0.
Added a few more things.
 
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#31
(2016-09-25, 21:57:03)Silv3r Updated to remove the map viewer, implemented in 2.3.0.0.
Added a few more things.

I'm looking forward to the new features in 2.3, thank you very much Silver!
 
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#32
I WAITING FOR YA UPDATE .... THAT MAP SHOWING FEATURE AND OTHER STUFF OMG ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡
 
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#33
(2016-07-07, 21:30:24)Emuuung
Silv3r Bot

- Add an equivalent outside of battle to the IsAlreadyCaught function (requires implementing the pokedex in PROProtocol).
- Show the pokemon spawning on the current map (requires implementing it in PROProtocol)

I found that the packet the server sends to check for wild pokemon in area is something like:

client to server: (like opening the "wild pokemon in area" window from the right side; it refreshes when loading map)
Packet:      k|.|Route 3|.\

server to client: response
Packet:      k|.|Route 3,c29,ci21,c56,c19,c23,c32,ci24,ci39,c41,c27,|.\

So the header is "k" and data is split by commas, MapName being the first, also:

"m" = members only
"c" = captured pokemon
"s" = surf spawn pokemon
"i" = may hold item
"#" = index of pokemon (0 is ??? "unkown")

I think that's all the info need to implement an equivalent "isAlreadyCaught()" function outside of battle.
I'm still new to coding but I hope it helps to develope this new functions.

"f" = fishing rod.
"x" = shitty msg color (useless)
I know this has been pretty long this you posted this, but i am trying to implement it Smile
Thanks for your precious help !
I do NOT publish script and don't accept script requests.
I just help people do their own scripts.
 
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#34
(2016-09-25, 21:57:03)Silv3r Updated to remove the map viewer, implemented in 2.3.0.0.
Added a few more things.

Well i cant see any other way why you wouldnt implement trades on bot exept is imposible but, if isnt. this absolutely would help to keep your ip and mac safe from your main instead being changing them. i strongly sugguest implement trades on bot next updated and hideteamimspection as @Someone Did
 
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#35
(2016-03-10, 03:59:40)Silv3r In no particular order.

Bot
- Add an equivalent outside of battle to the IsAlreadyCaught function (requires implementing the pokedex in PROProtocol).
- Show the Pokémon spawning on the current map (requires implementing it in PROProtocol).
- Add something to allow trading with other players.

I am working on 3)
[Image: xUgTb6I.gif]

1) and 2) are done.
function onPathAction()
    if isTeamInspectionEnabled() then
        if disableTeamInspection() then
            log("Team inspection disabled")
        end
    else
        log("Team inspection is already disabled.")
    end
    if isAlreadyCaught("Pikachu") then
        log("OH MY GOD. YOU CAUGHT Pikachu ! YOU SUCH A GOD.")
    else
        log("Little noob, you didn't even caught Pikachu.")
    end
    fatal("Test done.")
end
Result : Expect caught pikachu.
QuoteBot started
Team inspection disabled
OH MY GOD. YOU CAUGHT Pikachu ! YOU SUCH A GOD.
Test done.
Bot stopped

[Image: pVd5nSa.png]
For more informations about the icons, please read there :
 Captured : http://fontawesome.io/icon/check/
 MSOnly : http://fontawesome.io/icon/certificate/
SURF : http://fontawesome.io/icon/ship/ | GROUND : http://fontawesome.io/icon/globe/
MAY HOLD AN ITEM : http://fontawesome.io/icon/percent/

Yes, its ugly and i don't care lol.

Changed textbox to richtextbox on chatbox to allow futures implements. (like link feature)
Added an useless collapse feature
Added teaminspection controls :
>Enable
>Disable

Logs are now colored
[Image: OSyAhgB.png]
I do NOT publish script and don't accept script requests.
I just help people do their own scripts.
 
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#36
(2017-04-14, 21:00:48)Someone <snip>

I LOVE IT!! :3
 
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#37
Trade feature progress - 90%.
Everything working, just need to add the view now. (Like, trades are working, just need to display the traded items (pokémons))
Gonna finish that tomorrow

Edit :
[Image: CeNCTWd.png]
I do NOT publish script and don't accept script requests.
I just help people do their own scripts.
 
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#38
(2017-04-19, 22:40:39)Someone Trade feature progress - 90%.
Everything working, just need to add the view now. (Like, trades are working, just need to display the traded items (pokémons))
Gonna finish that tomorrow

Edit :
-snip-

absolute legend
 
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#39
possible for;
tor
time limit x hours pause and before log out do something different via
"random scripts" go here do that for X min turn off
break random scrpits meaning pause original then do random then return and start
pokedex
tms via client show as actual names? or next to it?
random breaks ie: sleep afk random bs
master "1" code movement to towns an such
random paths fast dont pay the bills

im getting off track sorry. but with a master random scrpit to call to when need is best
good luck
love the name xD tO.Ot

api to have examples of uses for each code
 
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#40
(2017-07-11, 23:46:29)st4rlord possible for;
tor
time limit x hours pause and before log out do something different via
"random scripts" go here do that for X min turn off
...

I guess its probably best, writing a script that changes scripts, tracks your time etc and switches dependingly. Helps holding the ProShine client clean in my opinion Smile

Can't wait to get that update, hyped Big Grin
 
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