My script cant walk to a pos, if there are tables/pots in the way, any workaround?
an example is my released script route 27.
Edited *again* cause of new stuff and found reason.
an example is my released script route 27.
if getMapName() == "Route 27" then
moveToCell(47, 11)
waitForTeleportation()
elseif getMapName() == "Route 27 House" then
talkToNpcOnCell(10, 5) // Bot fails here and doesn't move of (3, 6), can move to (6, 4) but not past where the table is, an example is, (7, 4)
Edited *again* cause of new stuff and found reason.